SOUL Mechanism ⚙️

SOUL Mechanism

Soul is a deflationary frictionless yield token and will be used to buy the upcoming NFT's.

What Is NFT?

NFTs, or non-fungible tokens, are a new type of digital asset. Ownership of these assets are recorded on a blockchain. Each NFT is unique and acts as a collector's item that can't be duplicated, making them rare by design

function _transferStandard(address sender, address recipient, uint256 tAmount) private {
        uint256 currentRate =  _getRate();
        (uint256 rAmount, uint256 rTransferAmount, uint256 rFee, uint256 tTransferAmount, uint256 tFee, uint256 tBurn) = _getValues(tAmount);
        uint256 rBurn =  tBurn.mul(currentRate);
        _rOwned[sender] = _rOwned[sender].sub(rAmount);
        _rOwned[recipient] = _rOwned[recipient].add(rTransferAmount);       
        _reflectFee(rFee, rBurn, tFee, tBurn);
        emit Transfer(sender, recipient, tTransferAmount);
    }

    function _transferToExcluded(address sender, address recipient, uint256 tAmount) private {
        uint256 currentRate =  _getRate();
        (uint256 rAmount, uint256 rTransferAmount, uint256 rFee, uint256 tTransferAmount, uint256 tFee, uint256 tBurn) = _getValues(tAmount);
        uint256 rBurn =  tBurn.mul(currentRate);
        _rOwned[sender] = _rOwned[sender].sub(rAmount);
        _tOwned[recipient] = _tOwned[recipient].add(tTransferAmount);
        _rOwned[recipient] = _rOwned[recipient].add(rTransferAmount);           
        _reflectFee(rFee, rBurn, tFee, tBurn);
        emit Transfer(sender, recipient, tTransferAmount);
    }

    function _transferFromExcluded(address sender, address recipient, uint256 tAmount) private {
        uint256 currentRate =  _getRate();
        (uint256 rAmount, uint256 rTransferAmount, uint256 rFee, uint256 tTransferAmount, uint256 tFee, uint256 tBurn) = _getValues(tAmount);
        uint256 rBurn =  tBurn.mul(currentRate);
        _tOwned[sender] = _tOwned[sender].sub(tAmount);
        _rOwned[sender] = _rOwned[sender].sub(rAmount);
        _rOwned[recipient] = _rOwned[recipient].add(rTransferAmount);   
        _reflectFee(rFee, rBurn, tFee, tBurn);
        emit Transfer(sender, recipient, tTransferAmount);
    }

    function _transferBothExcluded(address sender, address recipient, uint256 tAmount) private {
        uint256 currentRate =  _getRate();
        (uint256 rAmount, uint256 rTransferAmount, uint256 rFee, uint256 tTransferAmount, uint256 tFee, uint256 tBurn) = _getValues(tAmount);
        uint256 rBurn =  tBurn.mul(currentRate);
        _tOwned[sender] = _tOwned[sender].sub(tAmount);
        _rOwned[sender] = _rOwned[sender].sub(rAmount);
        _tOwned[recipient] = _tOwned[recipient].add(tTransferAmount);
        _rOwned[recipient] = _rOwned[recipient].add(rTransferAmount);        
        _reflectFee(rFee, rBurn, tFee, tBurn);
        emit Transfer(sender, recipient, tTransferAmount);
    }

Each transaction will be charged 10% fee. The charge would be automatically execute the contract on which 2% will be burn and 8% will be shared by holders.

Example: When a user buy or sell a 1,000,000 SOUL, they will be charged with a 10% fee which is equal to 100,000. These 100,000 Soul will be split in to two. 2% of it which is equal to 20,000 SOUL will be burn and 8% of it which is equal to 80,000 soul will be shared by holders depending on how much soul you have. Thus, the buyer will only receive 900,000 SOUL.

Note: Users need to set the slippage ≥ 11% for each transactions.

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